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How does your overall collaboration and individual sessions with DICE look like? – Haha, don’t worry – everything is very safe!
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I think there’s 70GB in my Mirror’s Edge Catalyst folder now. The amount of material I’ve recorded during this time is huge. The entire process from day one to where we are now – not that far from launch – has been incredibly exciting for me. – That’s right, I feel I’ve literally been living in the city of Glass for 11 months now – and it’s a place I truly enjoy. What’s it like to be part of a project like this? You’ve been living and breathing Mirror’s Edge Catalyst lately. Setting the story to music, getting things like tempo changes perfect, and making everything sync with the gameplay is really challenging. – My job is recreating these game environments musically and enhancing moments in the game. – My first thought when I got the offer was simply that it would be great to continue where I left off to continue building new worlds, new feelings, and new landscapes of sound based on what Mirror’s Edge Catalyst will contain. What was your initial reaction when you were approached about composing for Mirror’s Edge Catalyst? I’m playing around with these particle clouds to see what sounds are recognizable and iconic even when the music is dissolved, and to see if there are any new aspects in there I can work with. Today I’ve been experimenting with the Mirror’s Edge theme by dissolving that piece of music using what’s known as granular synthesis. Apologising for “the tech talk”, Magnus explains that he has approached this by diving into the music on a molecular level. Figuring out how someone like Faith “sounds” – in a musical and ambient sense – is challenging. Solar Fields, or Magnus Birgersson as the synthesizing Swede really is called, has spent the day composing themes for the Mirror’s Edge Catalyst characters when we meet up for a chat. Solar Fields, creator of the Mirror’s Edge soundtrack, is composing the score for Mirror’s Edge Catalyst, making the elegant city of Glass come alive with iconic, electronic soundscapes. DICE have revealed that one of the most prominent collaborators from the original Mirror’s Edge is making a return.